Terrance “T.” Washena
February 15th, 2013
November 5th, 2012
I work primarily as an open source Programmer
acquired experience in XHTML, XML, ASP.NET, C#, XSLT, XSL, and VBScript.
I have learned at DKS Systems and am now seasoned in the intricacies of Form Accessibility,
Social Networking Share buttons, and Search Engine Optimization. I am now on my way off to the
Microsoft Store at the Mall of America for the midnight release of Halo 4!
June 19th, 2012
I am now a Web Developer at DKS Systems in
December 28th, 2011
I work days as a Tech Support Specialist at
Vibrant Technologies. I also work nights and weekends as an IT tutor at Minnesota School of
Business. I am currently enrolled at MSB working on an Associates of Applied Science in Information
Technology: Web Application Development. Please view my
page for details.
November 21th, 2011
mySQL and have developed
which utilizes all three to generate a faux news
website from records in a Database. I also just finished tutoring four students in a Programming
II course. I can now write decision structures, loops, function declarations, and
class declarations from memory in C++. I am now tutoring
high-level IT course such as Web Application Development (using PHP, MySQL, and
Programming II (using C##)
October 1st, 2011
I have completed all of the C++
programming courses in my degree and am now familiar with recursion, pointers,
classes, inheritance between classes, and overloading operators.
July 1st, 2011
I now have experience programming with
C++. I have been using the Integrated Development Environment Dev C++.
I have learned a lot from teaching other students how to program with HTML and CSS.
April 1st, 2011
I have discovered Microsoft Visio and enjoy
creating flow charts to visually depict the flow of execution throughout my code. I also went
above and beyond in my Introduction to Software Development and programmed the theoretical
assignments in Visual Studio C# 2008 even though it wasn't required.
January 5th, 2011
I replaced a cooling fan and heatsink assembly
on a Sony VIAO VGN-215J Laptop. I also began working as the IT Tutor for Minnesota School of
Business at the Richfield campus.
December 31st, 2010
I coded a website from scratch with HTML and CSS
for my father that can be seen at
. The header on that site was created by me in 3ds Max.
December 23rd, 2010
I was the Modeling Lead and Programmer for
Those Guys Interactive Entertainment in 2010. I spent more time programming with Java for the
Unity Game Engine than modeling.
September 1st, 2010
I have now fixed the “Red Ring of Death
” on four Xbox 360's - three of which are still working! One had a completely
August 1st, 2010
After my internship at Brain Farm Entertainment
I was Modeling Lead at Shikigami Games. I maintain contact with them and am currently a 3d
Constultant for Shikigami Games
July 1st, 2010
I interned at
Brain Farm Entertainment
as a 3d Artist. I modeled, unwrapped, and textured 3d assets for children's
games. I was also responsible for importing the models into the Unity Game Engine and
testing, trouble-shooting, and fixing any problems.
June 1st, 2010
I have recently discovered the NVIDIA Normal
Map filter for Photoshop and I must say that I love it! There are plenty of options to create
good normal maps from nearly every texture! Also, it is easy to alter a rendered Normal
map by using Photoshop and multiple height renders from the same texture.